'K, I'm using this LJ as a way of organising my process journal for studio this year. This will contain mostly a record of what we're doing and the problems/successes we have, as well as any useful links I may stumble across whilst researching.
So, going into another year of studio, what am I hoping to achieve and gain from the experience? Firstly, I'd like to further my programming knowledge. Programming is something that interests me, and this I feel I am quite good at. That said, I had no experience with it prior to starting this course, and so whilst I have a good grasp of many of the fundamentals of programming, I still have a lot to learn about the more advanced and specialised things you can do. Given that, most likely, programming is the area that I'll pursue after graduating, I'd like to try and push my abilities in this, and learn as much as I possibly can.
However, ultimately my goal is to get more into the area of game development and design, and so I'd like to be able to do something along these lines. In particular, I'm quite interested in developing game mechanics and stuff.
Another important goal is to be able to create a piece of work that I can put into a portfolio, and that will do a good job of showcasing what I can do. Given that I'm now in third year, this is perhaps somewhat obvious, but it's something I'd like to keep in mind as I go through the subject.
Ideally, I guess I'd like to work on a project developing some sort of game. For a while now, I've been interested in trying to develop a puzzle type game, so if I could find a group willing to do something along those lines, it would be idea. Still, we'll have to wait and see how things turn out.